ORBIT Edition
Ludo
The Nigerian classic, played with two dice. Take on three CPU houses or team up two houses each, then race your four seeds home.
House Rules
Two dice. Four seeds. Get them home.
- Two dice every turn. Use each die on a different seed, or both on the same seed. Tap a die to choose which one you're playing.
- A 6 brings a seed out. You need a 6 on either die to move a seed from your house onto your start square.
- Go round, then go home. Seeds travel clockwise round the board, then up your coloured lane to the centre. You need the exact number to finish.
- Land on a rival to capture. Their seed goes back to its house and you roll again.
- Stars are safe. Nobody can be captured on a start square or a star square.
- Extra rolls. Getting a seed home earns another roll, and so does a double six.
- First house home wins. If a die can't be used it's skipped. In 2 houses each, you need all eight of your seeds home.